Hello,
It's been a long time since I shared any personal project. In this project I was focused on how to make a procedural environment with Houdini and unreal and how I achieve a Cinematic look, First I made landscape and scatter system in Houdini and I Transferred it to unreal Using HDA and it was really cool how you can move to unreal and don't need to back To Houdini again, and I make My Color Correction into DaVinci I still beginner into it but it's Really powerful Program, and I hope in my free time next months develop it and push it again into Next Level
Hope u love it
tree_BreakDown
Grass_Layers